Ark of Eden
Ark of Eden was a prototype dating sim RPG I made backgrounds for in Game Dev Club. We had several enviroments planned two of which appeared were a mountian top mercanary compound and a Viking style mage village.
Mercenary Mountain Compound

Mage Village
Monsters
In the Global Game Jam I was part of a team that created a horror game 4Sides which was featured in the Game Dev Club's arcade cabinets. I created the monsters that pursue the player in a small room. We drew some inspiration from indie horror games such as P.T and Five Nights at Freddy's where player is in a small space and the monsters grow continually persistent.
"Monster Hands"
This monster was a pair of hands that would gradually come out of a hole in the wall.


"Closet Monster"
The monster in the closet, which my team dubbed "The Shy Monster" would begin to peek out the closet, stand in the doorway, and if the player isn't able to fend off the Closet Monster in time, the closet door will be empty and a few seconds later the monster will jump scare the player.



"Mirror Monster"
The mirror monster was based slightly off the girl from The Ring and how I've seen ghost little girls depicted on television and in comics. She appears in the mirror and draws gradually closer until she jump scares the player.




"The Window Monster"
One of the more persistent monsters as seen in the actual game play by Rockage attendees. This monster gradually climbs in the window of the room the game takes place in before jump scaring the player.




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